YNERA

One tap. Two rings. Bring Ynera home.

The ring below runs the real mechanic. Tap it and see.

Score

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Orbs

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Tap or press space

01

Six free modes

None of them costs a life. Every card runs on the game's own numbers: spacing, speed and lane count come straight from the engine.

Endless

Classic. No limits, orbs add up.

Hard

Starts fast, shows no mercy.

Daily

Same for everyone. One shot.

Time Attack

A race against the clock. Orbs add time, crashes take it.

Chaos

Obstacles come often, but so do the rewards.

Tri Orbit

Three rings. Tap right to go out, left to go in.

02

Voyage

Eight planets across two galaxies. Each has a hazard the others don't, an element to mine, and a gateway that stays shut until the quota is met.

I · The Ring Belt

  • VERAIce blocks. The first hit breaks the block, the second breaks you.
  • KALDERFlame columns cut straight across the ring.
  • MORVANA gravity well. Stop tapping and you drift inward.
  • TENEBRABlind spot. Obstacles appear only up close.

II · The Silent Sea

  • SOLARAA plasma wave sweeps the ring; one orbit stays safe.
  • HELİKADebris magnet: inside the field, your tap works backwards.
  • OMBRAShadow trail. Your own path hardens two seconds later.
  • YZUNDrifting ring. It shifts fifteen degrees, so memory fails.

A third galaxy, The Last Threshold, is on the way.

03

The logbook

The pilot's book fills as you fly. Every record you find is worth one seed, and the legacy tree grows on seeds alone. Seeds cannot be bought, and no ad will hand you one.

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Languages
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Accounts
Offline

04

Download

Free. No ads in your first runs, and no account at all.